Forums Of GodsFaith
Register our new forums at;

Godsfaith-rsps.com/forums/


GodsFaith Community
 
HomeHome  FAQFAQ  SearchSearch  MemberlistMemberlist  UsergroupsUsergroups  RegisterRegister  Log inLog in  
Server Links
PRICE LIST CLIENT DISCORD
Latest topics
» The server is dead but im back
Thu Aug 10, 2017 3:05 pm by Empoleon3333

» New Forums
Mon Mar 13, 2017 10:09 am by Banker

» Forum Ranks.
Sun Mar 12, 2017 8:40 am by Banker

» GodsFaith Staff, Please read.
Thu Mar 09, 2017 11:50 pm by sasori

» JustRuins BACK!!!!!!!!!
Thu Mar 09, 2017 11:01 pm by sasori

» So Cat went afk at phoenix....
Wed Mar 08, 2017 2:02 pm by Banker

» Nate's Updated Staff Application
Wed Mar 08, 2017 10:09 am by cat

» My proposed Price List
Wed Mar 08, 2017 8:04 am by Nate

» GodsFaith In-Game and Forum Rules
Tue Mar 07, 2017 6:22 pm by sasori

Top posting users this month

Share | 
 

 Revvies and why they're broken

View previous topic View next topic Go down 
AuthorMessage
rangercake

avatar

Posts : 23
Points : 396
Reputation : 0
Join date : 2016-11-04
Age : 20
Location : somewhere

PostSubject: Revvies and why they're broken   Sat Nov 05, 2016 11:51 am

Revvies

I'm never one to harp on revenants because they're usually a pretty fair foe, it's well worth it to say that the gear they drop is fairly good and extremely wanted in most servers especially in the high risk pvp side of things.

revenants at least the orcs though are extremely broken, I'm only on hard mode and here is the loot I got from them from 98-99 today with double experience on meaning I killed 90-100 of them.



So the math comes down as such

5x vls - 1b at the min price guide price
3 vesta sets + 1 legs- 1.75b price guide price

that's 2.75b made in a span of maybe 30 minutes of setting my magic prayer up, turmoil up and watching my character destroy the revvies now depending on whether or not statius and zurials becomes tradeable I expect the total value (assuming stat and zurials is either matched with price or slightly less valueable) to come out to something like this:

4 statius helms- 700-800m
3 statius plates- 500-600m
2 statius leggings- 300-500m
5 statius hammers- 800m-1b
5 zurials bodies- 800m-1b
9 zurials hats- 1b+
8 zurials legs- 1b+

considering this

Possible profit

min 7.75b

max 8.65b

this is just a rough estimate but, that's a tad bit high-profit wise, and the loot rate is astonishing I'm only on hard mode, imagine extreme?

48 loots in the span of 100 kills, that's almost one to every other kill and that's only on hard mode.

These rates can and probably will completely tank the value of the gear if it hasn't already and it can take some time to make something that should be a decent commodity that isn't any more worth something again, a lot of players will have to come in and skew the items out sparse for it to even really be worthwhile.

I recommend they be moved to the deep wild, their loot rate reduced and the loots spread out so that its not orcs that drop every piece but instead orcs can drop stat, dark beasts or one of the considerably stronger revvies can drop vesta, and the rest can be picked for zurials and morgains. Or you can find the npc's for each of these those exist somewhere out there and instead have the gear dropped by the bosses themselves (there are npc's for vesta, zurial and statius and morgain somewhere).
Back to top Go down
View user profile
Savage

avatar

Posts : 33
Points : 383
Reputation : 0
Join date : 2016-10-26
Location : California

PostSubject: Re: Revvies and why they're broken   Sat Nov 05, 2016 1:25 pm

I completely agree with this, I see too much Vesta running around like it's rune armor. Its very easy to achieve, too easy. I would like to see the drop rate be even harder such as 1 out of 1500kills on orks and for revenant knights to have a easier drop rate % such as 1 out of 1000 kills. Not only that but I second the wildly idea. Make them in the Wildy so its more risky to go out and just farm them with no worry. Other than that with it being so easy to obtain, its price is oddly high and it doesn't make sense.
Back to top Go down
View user profile
Banker
Forum Dev/ In-Game Admin
Forum Dev/ In-Game Admin
avatar

Posts : 35
Points : 10000200
Reputation : 3
Join date : 2016-10-21
Location : Finland

PostSubject: Re: Revvies and why they're broken   Sun Nov 06, 2016 7:05 am

Agreed. f.e I have +15 vesta sets and +50 zuriel sets hanging in my bank. Imo rates should be somewhere around 1:+500 since they are pretty easy to kill.

_________________
Back to top Go down
View user profile http://www.godsfaith-rsps.com/
Sponsored content




PostSubject: Re: Revvies and why they're broken   

Back to top Go down
 
Revvies and why they're broken
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» Original SoD Lost Episode 2 broken secret door puzzle
» Broken Sword 2.5 to Release in English
» Burglars brawlers and broken things (Guild Wars 2)
» Broken wrist *sigh*
» kabal of broken dreams, please help with symbol!

Permissions in this forum:You cannot reply to topics in this forum
Forums Of GodsFaith :: Suggestions-
Jump to: